Ratava Teppup dances, disappears, and challenges the media...

2001, video mini-DV, colour, stereo, 03:30

The character is a simple "flipped" stick puppet from India, employed mostly in
sillouette, referring to several precursors of cinema: shadow theatre, as well as
the two-image flip cards or coins. An exaggerated primitive pixel size of the video
(a frill of the video camera) abruptly transforms this traditional puppet into a figure
strongly resembling that of the now ubiquitous "fight" video games (themselves
frequently referencing traditional warriors, such as samourai). In this case though,
the enemy is the camera itself.



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